-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathAsteroidsAppController.h
78 lines (60 loc) · 2.34 KB
/
AsteroidsAppController.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
/******************************************************************************
Copyright 2019-2020 Evgeny Gorodetskiy
Licensed under the Apache License, Version 2.0 (the "License"),
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*******************************************************************************
FILE: AsteroidsAppController.h
Asteroids application controller.
******************************************************************************/
#pragma once
#include <Methane/Platform/Input/Controller.h>
#include <Methane/Platform/Input/KeyboardActionControllerBase.hpp>
namespace Methane::Samples
{
class AsteroidsApp;
enum class AsteroidsAppAction
{
None,
SwitchParallelRendering,
SwitchMeshLodsColoring,
IncreaseMeshLodComplexity,
DecreaseMeshLodComplexity,
IncreaseComplexity,
DecreaseComplexity,
SetComplexity0,
SetComplexity1,
SetComplexity2,
SetComplexity3,
SetComplexity4,
SetComplexity5,
SetComplexity6,
SetComplexity7,
SetComplexity8,
SetComplexity9,
};
namespace pin = Platform::Input;
class AsteroidsAppController final
: public pin::Controller
, public pin::Keyboard::ActionControllerBase<AsteroidsAppAction>
{
public:
AsteroidsAppController(AsteroidsApp& asteroids_app, const ActionByKeyboardState& action_by_keyboard_state);
// Input::Controller implementation
void OnKeyboardChanged(pin::Keyboard::Key, pin::Keyboard::KeyState, const pin::Keyboard::StateChange& state_change) override;
HelpLines GetHelp() const override;
protected:
// Keyboard::ActionControllerBase interface
void OnKeyboardKeyAction(AsteroidsAppAction, pin::Keyboard::KeyState) override { /* not handled in this controller */ }
void OnKeyboardStateAction(AsteroidsAppAction action) override;
std::string GetKeyboardActionName(AsteroidsAppAction action) const override;
private:
AsteroidsApp& m_asteroids_app;
};
} // namespace Methane::Graphics