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Redesign RZSF into RZFX files #394

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Pikachuxxxx opened this issue Dec 22, 2024 · 0 comments
Open

Redesign RZSF into RZFX files #394

Pikachuxxxx opened this issue Dec 22, 2024 · 0 comments
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Architecture Issues related to API/ Engine design and architecture. Shaders Issues related to Shaders(GLSL, HLSL etc)

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@Pikachuxxxx
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Instead of just using for #include in *.rzsf which increase developer effort for creating and modifying and custom compilation efforts, we can have them as a RZFX where both VS/PS/CS all are written a single identical file + some system includes and libs will give it more robustness and this can be compiled into different shaders files using DXC as the mainbackend on PC and custom compiler scripts for consoles.

Similar to how unreal engine's *ush and *.usf works but very minimal overhead for maintenance, mostly wrapping over HLSL as base.

@Pikachuxxxx Pikachuxxxx added Shaders Issues related to Shaders(GLSL, HLSL etc) Architecture Issues related to API/ Engine design and architecture. labels Dec 22, 2024
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Labels
Architecture Issues related to API/ Engine design and architecture. Shaders Issues related to Shaders(GLSL, HLSL etc)
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