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alacritty.yml
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# Configuration for Alacritty, the GPU enhanced terminal emulator.
# Any items in the `env` entry below will be added as
# environment variables. Some entries may override variables
# set by alacritty itself.
env:
# TERM variable
#
# This value is used to set the `$TERM` environment variable for
# each instance of Alacritty. If it is not present, alacritty will
# check the local terminfo database and use `alacritty` if it is
# available, otherwise `xterm-256color` is used.
TERM: xterm-256color
#window:
# Window dimensions (changes require restart)
#
# Specified in number of columns/lines, not pixels.
# If both are `0`, this setting is ignored.
#dimensions:
# columns: 0
# lines: 0
# Window position (changes require restart)
#
# Specified in number of pixels.
# If the position is not set, the window manager will handle the placement.
#position:
# x: 0
# y: 0
# Window padding (changes require restart)
#
# Blank space added around the window in pixels. This padding is scaled
# by DPI and the specified value is always added at both opposing sides.
#padding:
#x: 0
#y: 0
# Spread additional padding evenly around the terminal content.
#dynamic_padding: false
# Window decorations
#
# Values for `decorations`:
# - full: Borders and title bar
# - none: Neither borders nor title bar
#
# Values for `decorations` (macOS only):
# - transparent: Title bar, transparent background and title bar buttons
# - buttonless: Title bar, transparent background, but no title bar buttons
#decorations: full
# Startup Mode (changes require restart)
#
# Values for `startup_mode`:
# - Windowed
# - Maximized
# - Fullscreen
#
# Values for `startup_mode` (macOS only):
# - SimpleFullscreen
#startup_mode: Windowed
# Window title
#title: Alacritty
# Window class (Linux/BSD only):
#class:
# Application instance name
#instance: Alacritty
# General application class
#general: Alacritty
# GTK theme variant (Linux/BSD only)
#
# Override the variant of the GTK theme. Commonly supported values are `dark` and `light`.
# Set this to `None` to use the default theme variant.
#gtk_theme_variant: None
#scrolling:
# Maximum number of lines in the scrollback buffer.
# Specifying '0' will disable scrolling.
#history: 10000
# Number of lines the viewport will move for every line scrolled when
# scrollback is enabled (history > 0).
#multiplier: 3
background_opacity: 0.75
# Font configuration
font:
# Normal (roman) font face
normal:
# Font family
#
# Default:
# - (macOS) Menlo
# - (Linux/BSD) monospace
# - (Windows) Consolas
family: CaskaydiaCove Nerd Font Mono
# The `style` can be specified to pick a specific face.
# style: Regular
# Bold font face
#bold:
# Font family
#
# If the bold family is not specified, it will fall back to the
# value specified for the normal font.
#family: monospace
# The `style` can be specified to pick a specific face.
#style: Bold
# Italic font face
#italic:
# Font family
#
# If the italic family is not specified, it will fall back to the
# value specified for the normal font.
#family: monospace
# The `style` can be specified to pick a specific face.
#style: Italic
# Bold italic font face
#bold_italic:
# Font family
#
# If the bold italic family is not specified, it will fall back to the
# value specified for the normal font.
#family: monospace
# The `style` can be specified to pick a specific face.
#style: Bold Italic
# Point size
size: 10.0
# Offset is the extra space around each character. `offset.y` can be thought of
# as modifying the line spacing, and `offset.x` as modifying the letter spacing.
offset:
x: 0
y: 0
# Glyph offset determines the locations of the glyphs within their cells with
# the default being at the bottom. Increasing `x` moves the glyph to the right,
# increasing `y` moves the glyph upwards.
glyph_offset:
x: 0
y: 0
# Thin stroke font rendering (macOS only)
#
# Thin strokes are suitable for retina displays, but for non-retina screens
# it is recommended to set `use_thin_strokes` to `false`
#
# macOS >= 10.14.x:
#
# If the font quality on non-retina display looks bad then set
# `use_thin_strokes` to `true` and enable font smoothing by running the
# following command:
# `defaults write -g CGFontRenderingFontSmoothingDisabled -bool NO`
#
# This is a global setting and will require a log out or restart to take
# effect.
use_thin_strokes: true
# If `true`, bold text is drawn using the bright color variants.
#draw_bold_text_with_bright_colors: false
# Colors (Tomorrow Night Bright)
colors:
# Default colors
primary:
background: '#000000'
foreground: '#ffffff'
cursor:
text: '#ffffff'
cursor: '#ffffff'
# Normal colors
normal:
black: '#4e4e4e'
red: '#ff6c60'
green: '#a8ff60'
yellow: '#ffffb6'
blue: '#96cbfe'
magenta: '#ff73fd'
cyan: '#c6c5fe'
white: '#eeeeee'
# Bright colors
bright:
black: '#7c7c7c'
red: '#ffb6b0'
green: '#ceffab'
yellow: '#ffffcb'
blue: '#b5dcfe'
magenta: '#ff9cfe'
cyan: '#dfdffe'
white: '#ffffff'
# Values for `action`:
# - Paste
# - PasteSelection
# - Copy (TODO)
mouse_bindings:
- { mouse: Right, action: PasteSelection }
mouse:
double_click: { threshold: 100 }
triple_click: { threshold: 100 }