Ports to other languages #48
Replies: 6 comments 6 replies
-
I made a high performant 2d particle simulation in WebGL computing on the GPU! https://capsadmin.github.io/webgl-particles/ Click the hamburger icon in the top left corner and select particle life from the dropdown menu. It's not 100% the same, but I included the ability to use javascript code in the CONFIG block that generates the rules similar to how you do it. I get 60 fps on an iphone 12 with 7 colors and 500 particles for each color. Source code can be found here: |
Beta Was this translation helpful? Give feedback.
-
Hi @hunar4321 , I did a port of the simple javascript version into C# Winforms (GDI+) (.Net Core 6) https://github.com/BlinkSun/ParticleLifeSimulation I ll continue to push some update to my repo to add more feature in next days/weeks like yours. Thanks for your inspiration and continue your great work ! BlinkSun |
Beta Was this translation helpful? Give feedback.
-
Hello Professor, I was very inspired by your project and youtube video. So I decided to create my own port of the java script version, and to my delight it doesn't look like anyone else had written it in Java yet! Here's my port written in Java, using the Game Loop design model, and built using gradle. I do intend on adding gui features such as those present in your c++ version. I would love to have it included in your list. Thank you, |
Beta Was this translation helpful? Give feedback.
-
Hey, I made a golang version of your project with Pixels. Only after creation I found out someone already made a golang port :( . This is my first golang project and I am currently working on a particle fuzing feature after that I plan on adding controls to the program. Thanyou for creating this project and inspiring me! Youssef |
Beta Was this translation helpful? Give feedback.
-
Hi there, https://github.com/richgain/Particle-life-arduino/tree/main richgain |
Beta Was this translation helpful? Give feedback.
-
Hello Professor! Your project inspired me to create something similar. I used the base code and made a simulation in HTML as well as in UNITY3D. I will organize a repository and make a video in Brazilian Portuguese. I will share it here when it's ready! (ps. I presented this work at a technology fair at my college, and my professors loved it!) |
Beta Was this translation helpful? Give feedback.
-
Hi Everyone
If you have ported the code to other languages and you like your project to be linked with this one. I'll be more than happy to put the link of your project in the readme section.
Best
Beta Was this translation helpful? Give feedback.
All reactions