Adding a custom AirSim (Python) -> Unreal Engine (C++) function #3337
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ahmed-elsaharti
TomAvrech
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Answered by
ahmed-elsaharti
Jan 25, 2021
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I recommend having a look at PRs/commits where APIs (or any changes similar to the ones you want to make) were added in general to know what needs to be changed. For example, here's the commit where simFlushPersistentMarkers() was added. Also, here's a draft PR where I attempted to add an API that returns a custom struct through a custom function. Hope this helps |
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TomAvrech
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I recommend having a look at PRs/commits where APIs (or any changes similar to the ones you want to make) were added in general to know what needs to be changed. For example, here's the commit where simFlushPersistentMarkers() was added. Also, here's a draft PR where I attempted to add an API that returns a custom struct through a custom function.
Hope this helps