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Oh, I see ValidateDialogAsync was added. Perhaps that can help |
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It would be nice to be able to more finely control what happens with dialogues. The buttons can be controlled, yes. But the header dismiss and overlay click are the default close (though I am unsure if the header dismiss uses the SecondaryFunction). With the overlay, it might be simplest to add a named slot and then I could just plop in whatever element with custom functionality. I think it is most useful in preventing the unintentional closing of dialogues while changing the content inside
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