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Bump Godot.NET.Sdk from 3.3.0 to 4.0.0 #4199

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@dependabot dependabot bot commented on behalf of github Mar 1, 2023

Bumps Godot.NET.Sdk from 3.3.0 to 4.0.0.

Release notes

Sourced from Godot.NET.Sdk's releases.

4.0-stable

4 years of development. 12,000 merged pull requests. 7,000 fixed issues. 1,500 individual contributors across engine and docs.

The Godot 4.0 release is by all metrics our biggest release so far. No stone has been left unturned, all parts of the engine have been modernized, refactored, overhauled, rewritten, redesigned.

Our work is far from done. Many areas still have significant known issues, and will require focused work from all willing contributors to fix blocking bugs, implement missing features, optimize for performance or compatibility, and improve the user experience.

But Godot 4.0 marks the start of the new, modern Godot Engine, and a solid foundation for us all to build upon. Future 4.x releases will come with a much faster cadence, enabling us to iterate quickly on new features and improvements to what we already provide.

To all of you who were involved in making Godot 4.0 what it is today, however big or small your contributions were:

THANK YOU!

This was a massive undertaking, and you all participated in unique and wonderful ways to build a free and open source game engine for everyone to use and enjoy. You are breathtaking! <3

3.5.1-stable

Godot 3.5.1 is a maintenance release fixing a number of issues while preserving compatibility with previous 3.5.x releases.

All files for this release are mirrored under Assets below.

3.5-stable

Godot 3.5 is a major new milestone with improvements all around, backported from the development branch of Godot 4.0, or written for the 3.x branch's specific needs. It is absolutely feature-packed with new features such as:

... (truncated)

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@dependabot dependabot bot requested a review from a team March 1, 2023 20:00
Bumps [Godot.NET.Sdk](https://github.com/godotengine/godot) from 3.3.0 to 4.0.0.
- [Release notes](https://github.com/godotengine/godot/releases)
- [Changelog](https://github.com/godotengine/godot/blob/master/CHANGELOG.md)
- [Commits](https://github.com/godotengine/godot/commits)

---
updated-dependencies:
- dependency-name: Godot.NET.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot force-pushed the dependabot/nuget/Godot.NET.Sdk-4.0.0 branch from 618e004 to f3fff0f Compare March 2, 2023 06:47
@hhyyrylainen
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Closing this as we are not yet ready to switch to Godot 4: #2998

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dependabot bot commented on behalf of github Mar 2, 2023

OK, I won't notify you again about this release, but will get in touch when a new version is available. If you'd rather skip all updates until the next major or minor version, let me know by commenting @dependabot ignore this major version or @dependabot ignore this minor version. You can also ignore all major, minor, or patch releases for a dependency by adding an ignore condition with the desired update_types to your config file.

If you change your mind, just re-open this PR and I'll resolve any conflicts on it.

@dependabot dependabot bot deleted the dependabot/nuget/Godot.NET.Sdk-4.0.0 branch March 2, 2023 06:50
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