Releases: ZILtoid1991/iota
v0.4.0-beta.3
Added preliminary support for MacOSX by wilsonk.
v0.4.0-beta.2
Fixed the issue of Windows not accounting for window frame sizes.
v0.4.0-beta
Windows icons now somewhat working, and fixed an x11 lockup issue.
v0.4.0-alpha
- Fixed bug regarding of x11 windows. Also
OSWindow
now requires manual destruction viadestroy(osWindowInstance)
to ensure the destructor runs as it should. - Added preliminary support for libevdev (does not work, hangs aplication).
- Added preliminary support for window icons under Windows (does not work, documentation on 32 bit icons does not exist!).
v0.3.2
Fixed issue with poll
being run on non-clear state InputEvent
structs, TextCommandFlags.PerWord
and TextCommandFlags.Select
not responding to the correct modifier keys, and now ctrl + backspace
character code (0x7F) is backlisted on Windows.
v0.3.1
Fixed some LDC2 related issues, also added two extra cursor types.
v0.3.0
Fullscreen support added, most current features are tested for correct behavior.
v0.3.0-beta.2
Linux OpenGL issues fixed.
v0.3.0-beta
Basic windowing and OpenGL tested and works on both Linux and Windows (issues might happen), RawInput works on Windows, mouse is correctly tracked on Linux.
XInput extensions and game controllers for X11, and any bugs will hopefully be fixed by the final release.
v0.3.0-alpha2
Added MIDI support for Linux, also somewhat fixed the ALSA device and WASAPI sample rate issues.