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1.1.0harmattan55_DOOM3_20th_Anniversary_Edition
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Original file line number | Diff line number | Diff line change |
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{ | ||
"release":53, | ||
"update":"2024-07-17", | ||
"version":"1.1.0harmattan53", | ||
"apk_url":"https://github.com/glKarin/com.n0n3m4.diii4a/releases/download/v1.1.0harmattan53/idTech4A++_1.1.0harmattan53.apk", | ||
"changes":" * Fix GZDOOM sound.\n * Update screen resolution settings on launcher.\n * Add compression textures support with cvar `harm_image_useCompression` for low memory device(e.g. 32bits device, but load slower), and using cvar `harm_image_useCompressionCache` enable caching on DOOM3-BFG." | ||
"release":55, | ||
"update":"2024-08-05", | ||
"version":"1.1.0harmattan55", | ||
"apk_url":"https://github.com/glKarin/com.n0n3m4.diii4a/releases/download/v1.1.0harmattan55/idTech4A++_1.1.0harmattan55.apk", | ||
"changes":" * Add PBR interaction lighting model(jmarshall23's idtech4_pbr)(setup cvar harm_r_lightingModel 3) in DOOM3/Quake4/Prey.\n * Fix large shake of player view with OpenAL in DOOM3/Quake4/Prey.\n * Add command history record manager in launcher.\n * Add `/sdcard/Android/data/com.karin.idTech4Amm/files/diii4a` to game data search path(exclude Quake1), add current game data path tips.\n * Optimize ETC1 compression texture cache in DOOM3/Quake4/Prey, add ETC2 compression texture support(cvar r_useETC2) in OpenGLES3.0.\n * Add launcher theme setting." | ||
} |
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Thanks for releasing the Windows version!