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Using extract-icon-py and pefile, i extract the first(and only) icon of
game.exe
(i could have done it with justpefile
, but i'm kinda lazy tbh), and use that icon in case we are usingBINARY_MATCHBUILD
build type.Also, i added the function
ZUN_ASSERT_SIZE(type, size)
which just does a regular size assertion, but now it can be toggled off, i figured that we may need it on some future if we ever want a 64-bits build or just mess aroundTODO: