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0.11.0

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@rodamaral rodamaral released this 27 Dec 05:07
· 16 commits to master since this release

This release removes support for BizHawk. You should use Bruno Valads' repository for now on.
It also improves the code quality and adds the following features:

CHANGELOG

  • Fix custom fonts not being loaded
  • Show Mario's sliding status (slope, cape light diving and glitched)
  • Merge branch 'feature/hexaposition' into develop
  • Create hotkey to toggle between hex and decimal for player info
  • Split big funcions into smaller ones
  • Add tab to help text
  • Create command "create-sprite"
  • Create lagmeter display method
  • Improve despawn region for vertical levels
  • Create spawn region for vertical levels
  • Create despawn region in vertical levels
  • Create command to identify dragon coins inside the level
  • Display spawn and despawn regions for sprites
  • Fix transparent Yoshi dbitmap error
  • Hovering a selected Dragon Coin tile will display the item that can appear out of it after a duplication
  • Sprite data: display sprite image on mouse hover on the text
  • Improve 'display sprite load status' to show the original positions within the room
  • Make the collision displayer be movable with the mouse
  • Add option to display collision checks without contact
  • Fix tweaker editor error on hover
  • Display coin sprites info
  • Resolves issue #13: Make shooters function
  • Resolves issue #15: Make smoke sprites function
  • Resolves issue #14: Make score sprites function
  • Display score/1-Up sprites
  • Resolves issue #12: Draw activation area for sprite $4C (Exploding block)
  • Add command to read a memory interval
  • Improve the poke command
  • Add prediction for Super Koopas generator
  • Add surrounded and diagonal Bullet Bills generators
  • Doesn't display RNG if user has an old version of lsnes
  • Fix bullet bill predictor when sprite appears at the left of the level
  • Add an option in the menu for generators
  • Special class for generators
  • Simplify bullet bill random generator
  • Add more misc tables and attempt to display when they're used
  • Display tweaker description below the table and increase misc table area
  • Add generator_info from BrunoValads script
  • Create 'swallow' cheat
  • Add commands 'get ' and 'set ' as a basic interface with the options
  • Add extra info for suicide swap, delayed despawn and Yoshi on overworld
  • Show inactive status of goal tape when it occurs
  • Create cheat to stun a sprite slot
  • Remove support for BizHawk
  • Indicate when a sprite is behind the scenery
  • Add new figures to show when a sprite was licked or swallowed by Yoshi
  • Edit sprite misc tables options
  • Create a selector for sprite slots to display misc tables
  • Display camera X modulo 16 to see when new tiles are loaded into VRAM
  • Workaround for making lagmeter work in some HiROM hacks
  • Fix wrong goal tape hitbox
  • Little warning when a sprite is performing the stun glitch
  • Create RAM Watch for SMW timers
  • Camera region update and remove word 'static' from the option
  • Improve the vertical camera scroll area
  • Also adjusted Yoshi info position to avoid drawing over the game area
  • Changed the OW beaten exits table
  • Add images for sprites
  • New flight phases helper
  • Add more info for camera region and remove word 'static' from the option
  • Add timer for when Yoshi's wings is flying
  • Flip some map16 tiles
  • Add more map16 tiles
  • Display beaten exits on overworld
  • Add RNG predictor